My name is Pablo Leon-Luna. I work at a company called BrainRush in Santa Monica where I develop corporate Unity Games and attempt to build backend web technology using NodeJS. This is how I survive in Los Angeles.
However, when I am not at work I am developing my current game project: CaRPG-13, writing about video games, reading assorted books, and teaching myself to draw. I wanted to write a book called “Mechanics of Dread” inspired by the game Pathologic by Ice Pick Lodge and how it affects the future of games as an art form, but then I realized that writing a book was too much of a time commitment so I am going write this blog instead. Future posts will be about video game theory, software development, tech company culture, and the development of CaRPG-13. At the end of each post I will recommend a book. Please subscribe.
Book Recommendation: “Excavating Kafka” by James Hawes for those who want to explore how history distorts our understanding of an artist’s life and the meaning of his work.